Termékeink Studio Creatio Creatio CRM
Kapcsolat

Features

  • XP: 200x
  • SP: 200x
  • Adena: 50x
  • Epic Drop: 1x

Class changes are free.

Box Limitation

  • Box Limit: No dual-box allowed.
  • Enforcement: Automatically monitored by IP and hardware ID.
  • Penalty: Offenders will be jailed. Repeated violations will result in longer jail time.
  • Monitoring: GMs actively inspect and test parties in real time.

Anti-bot features

  • Warning: Fully automating your gameplay is forbidden!
  • Antibot: Advanced paid anti-bot protection. Autobans are permanent.
  • Enforcement: Automated detection and enforcement handled by our anti-bot system.
  • Penalty: Offenders will be permanently banned. A one-time paid appeal is possible, but specific items may still be removed to protect the in-game economy.
  • Monitoring: Our custom backend tool continuously tracks player activity. Suspicious behavior instantly alerts GMs for immediate inspection.

RMT Limitations

  • Warning: Selling in-game items for real money is forbidden!
  • Enforcement: Suspicious accounts and transaction logs are tracked back to players.
  • Penalty: Offenders will be permanently banned without a possibility to appeal for lifting the ban.

These rules are not designed to ban players, but to protect fair gameplay for everyone. Shorter jail times and second-chance opportunities exist to encourage learning and cleaner play — not to exclude players permanently.

Participate in continuous Team vs. Team events to prove your worth and compete for valuable rewards.

Details & Reward List

Epic Respawn Times

  • Orfen: 28 hours +/- 1 hour random
  • Core: 37 hours +/- 1 hour random
  • Zaken: 44 hours +/- 1 hour random
  • Baium: 114 hours +/- 1 hour random
  • Antharas: 188 hours +/- 1 hour random
  • Frintezza: 52 hours +/- 1 hour random
  • Valakas: 260 hours +/- 1 hour random
  • Queen Ant: 28 hours +/- 1 hour random

Sub-Class Raid Boss Respawn Times

The respawn time for Sub-Class Raid Bosses has been reduced to 8 hours:

  • Shilen's Messenger Cabrio
  • Death Lord Hallate
  • Kernon
  • Longhorn Golkonda
  • Flame of Splendor Barakiel

Raid Bosses grant clan reputation points to the clan of the slayers.

  • Kamaloka/Labyrinth
  • Pailaka Quests
  • Hellbound Island
  • Improved Pets
  • S80 items
  • Attribute System (Hellbound), Attribute Potions
  • Sub-class Certificates
  • Max Level: 85
  • Functional & Siegeable Fortresses
  • NPC Buffer: Full buffs (1hour) are provided for everyone via the NPC buffer!
  • Lv76 Top-grade lifestone: are available for purchase at the Donny NPC.
  • Blacksmith & Merchant of Mammon: services are continuously available at the Donny NPC.
  • Enchant scrolls: can be purchased with crystals at the Giran Luxury Shop.
  • Soulshots: Available in shop
  • Tattoo System: our long-used tattoo system.
  • Mana Potions: ticking up your mana for constant game experience.
  • Combo Songs/Dances: you've asked for it, so we've brought them! Available on both Swordsinger and Bladedancer classes.
  • Improved Buffs: available for support classes. Forgotten Scrolls needed.
  • Armors up to S-grade: can be purchased with crystal at Giran's Luxury Shop
  • S80 and PvP armors: can be earned through PvP content and play
  • Olympiad Cycle: 1 week, new cycle start every Monday at 10:00 AM (CET).
  • Olympiad Matches: 7-12 PM (CET) - every day.
  • PVP limiters: Physical Attacks and Magical Skills -10% PvP Dmg. Physical Skills Untouched
  • Resurrection: all resurrection skills (scrolls included) have AT LEAST a 40% exp recovery and builds up by +5% each level (resurrection lv9 is 90%) (you can have WIT modify this value up/down to reach 100% exp recovery)
  • Basic Weapon Mastery, the one you get in your first levels, is shared between all classes. This means no stacking of it doing Mage/Fighter
  • Heavy/Light/Robe Armor Masteries: Based on only 3 Armor Masteries, one for each type, this prevents stacking of different kinds (mage/fighter) of armor masteries which would result in insane values around Cast/Atk Spd. The level given of the specific armor mastery is dictated by the p.def given by that specific level. Additional (class related) effects (evasion/mp regen/etc...) from the mastery are obtained from extra secondary passive skills (example: "Light Armor Evasion Mastery"). Comment: These changes have been around since forever. Their doing is to ensure that stacking passives don't make certain classes combos "OP"
  • Recharge skills can charge self and other players even if they have this skill. self effect reduced.
  • Mana Burn & Mana Storm: Cooldown increased
  • Cancellation: Cooldown increased
  • Diseases from area: fully reworked and max bonus given is 4%. All of them have drawbacks (Malaria included).
  • Quick Healing Potion: it gives 44hp/sec for 10sec.
  • Angelic Icon: pdef/mdef bonus is by armor type (+50% in heavy, +20% others). Attack speed effect also on Duals
  • Guard Stance: scaling with armor type. 50% effect on Light/Robe
  • Frenzy/Guts: Frenzy and Guts won't stack with totems. These skills are working Gracia-like.
  • Stigma: Won't affect bosses. Effect has been changed and won't work with 2-handed weapons
  • Focus Death/Chance/Power : critical rate/damage scales with weapon (full effect only with dagger, other weapons 60% of effect from back and no bonuses on the side).
  • War Cry: it gives +25% patk (as usual), except it gives only +8% to bows and daggers.
  • Focus Attack: +10% Crit Damage on all Weapon Types.
  • Majesty: scaling by armor type.
  • Dash: skill reduces bonus by 50% if used with armor different than Light.
  • Ultimate Defence: bonus given based by armor type (best on heavy).
  • Soul Guard: bonuses scaling with armor type (best on robe).
  • Ultimate Evasion: evasion based by armor type (best on Light).
  • Vengence: defence was based by armor (best on Heavy).
  • Blinding Blow: speed buff by armor type (best on Light).
  • Blazing/Freezing skin: target must be in same party.

Skill Effects

  • Active skills mostly up to Interlude. Some effects changed to function with Attribute system and QOL improvements. Enchantment routes up to GF
  • Certain level 80 skills no longer require Battle/Spell Forces

New Skills

  • Kamael Chronicle: Song of Elemental, Dance of Alignment, Mana Gain
  • Hellbound: Song of Windstorm, Dance of Blade Storm, Improved Buffs
  • Gracia: Stigma
  • Lv82+ Forgotten Scrolls: Protection of Rune/Elemental/Alignment